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Game has potential. I like the graphics and combat method being a bit more skill based. Only needs to work on enemy spawns since for whatever reason they dont appear to spawn consistenetly like they are getting stuck in their pathing to the player character. Otherwise just needs more content for now. Good luck on your game.

Thanks a lot! We aimed for a more fast-paced and upbeat combat style and I'm glad you like it. For the spawning, yes, we tried many iterations of enemy spawns, and we settled on this for the game jam. Still, we are looking into exploring more dynamic and enjoyable enemy spawning methods to develop in the future.

Yeah pathing needs to get fixed for sure. If we decide to work more on it, we'd probably push the gameplay to be more ability-based rather than mainly just shooting-based. Appreciate the feedback!